X11Texture
The X11Texture maps the output of a virtual X11-Server to a texture. To do this, the xvfb X-Server is used.
Inheritance
Code
XML encoding
<X11Texture xserver='/usr/bin/Xvfb' command='' width='256' height='256' shell='/bin/csh' maxFps='10' display='3' pointer='0 0' button1='FALSE' button2='FALSE' button3='FALSE' enabled='TRUE' triggerName='Timer' logFeature='' />
Classic encoding
X11Texture {
xserver "/usr/bin/Xvfb"
command ""
width 256
height 256
shell "/bin/csh"
maxFps 10
display 3
pointer 0 0
button1 FALSE
button2 FALSE
button3 FALSE
enabled TRUE
triggerName "Timer"
logFeature [""]
}
Interface
Filter: X3D only | Avalon only | All
| id | Name | DataType | PartType | Default | ValueType | Description |
|---|---|---|---|---|---|---|
| xserver | SFString | initializeOnly | /usr/bin/Xvfb | The path to the binary of the virtual xvfb X11 server (hint: first check if Xvfb is installed). | ||
| command | SFString | initializeOnly | A shell command to be executed. This command is used to start applications on the X11 server | |||
| width | SFInt32 | initializeOnly | 256 | Width in pixels of the virtual framebuffer | ||
| height | SFInt32 | initializeOnly | 256 | Height in pixels of the virtual framebuffer | ||
| shell | SFString | initializeOnly | /bin/csh | The shell is used to start commands in the x server | ||
| maxFps | SFFloat | initializeOnly | 10 | With maxFps the maximum refresh rate can be set | ||
| display | SFInt32 | initializeOnly | 3 | Display number. It is possible to have more X11 textures, if each texture has it's own display id. | ||
| pointer | SFVec2f | inputOutput | 0 0 | Position of the pointing device (generally between 0 and 1). | ||
| button1 | SFBool | inputOutput | FALSE | If gets TRUE, process button1 pressed event (usually treated as left mouse button), else trigger release. | ||
| button2 | SFBool | inputOutput | FALSE | If gets TRUE, process button2 pressed event (usually treated as middle mouse button), else trigger release. | ||
| button3 | SFBool | inputOutput | FALSE | If gets TRUE, process button3 pressed event (usually treated as right mouse button), else trigger release. | ||
| keyPress | SFString | inputOnly | To be used as key pressed event. | |||
| keyRelease | SFString | inputOnly | To be used as key released event. | |||
| actionKeyPress | SFInt32 | inputOnly | To be used for incoming actionKeyPress events. | |||
| actionKeyRelease | SFInt32 | inputOnly | To be used for incoming actionKeyRelease events. | |||
| enabled | SFBool | inputOutput | TRUE | Flag to enable/disable the update. | ||
| triggerName | SFString | initializeOnly | Timer | Name of the dynamic context-slot, which is used by the run-time environment (e.g. Jobs) to trigger the node. Life-Nodes will automatically connect the context-eventOutput to the triggerSlot-eventInput Slot. | ||
| triggerSlot | SFTime | inputOnly | Slot which is used internally to connect a dynamic context-slot whose name is set by the triggerName value. It is used automatically to install a run-time environment trigger. | |||
| image_changed | SFImage | outputOnly | sends a singe image on change | |||
| textureProperties | SFNode | initializeOnly | TextureProperties | Definition of a texture property set. When set, the corresponding fields like repeat etc of the texture itself are ignored. | ||
| logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
| metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |
