instantreality 1.0

Component:
Grouping
Status:
fully implemented
Structure type:
concrete
Standard:
X3D3.0

Block

Block defines a new Node namespace for all sub childs

Inheritance

Code

XML encoding
<Block nameSpaceName=''
exportNameSpace='FALSE'
usingNameSpace=''
bboxCenter='0 0 0'
bboxSize='-1 -1 -1'
render='TRUE'
showBBox='FALSE'
logFeature=''
 />
Classic encoding
Block {
	nameSpaceName ""
	exportNameSpace FALSE
	usingNameSpace [""]
	bboxCenter 0 0 0
	bboxSize -1 -1 -1
	render TRUE
	showBBox FALSE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFString nameSpaceName SFString initializeOnly The name of the nameSpace.
SFBool exportNameSpace SFBool initializeOnly FALSE flag to proclaim all node-names to the parent nameSpace
MFString usingNameSpace MFString initializeOnly Usage similiar to e.g. 'using namespace std' for easier access of node names.
SFBool render SFBool inputOutput TRUE Flag to control the visibility of the node or subtree
SFBool showBBox SFBool inputOutput FALSE Show Bounding Box of Subtree.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything