instantreality 1.0

Component:
Geometry3D
Status:
fully implemented
Structure type:
concrete
Standard:
X3D2.0

Extrusion

Extrusion is a geometry node stretching a 2D cross section along a 3D-spine path in the local coordinate system Scaling/rotating cross-sections can produce a variety of shapes. Hint: insert a Shape node before adding geometry or Appearance.

Inheritance

Code

XML encoding
<Extrusion logFeature=''
optimizationMode='auto'
cacheMode='auto'
normalUpdateMode='nice'
invalidateVolume='FALSE'
multiResolutionLevel='1'
resolution='1'
lit='TRUE'
spine='0 0 0, 0 1 0'
scale='1 1'
orientation='0 0 1 0'
crossSection='1 1, 1 -1, -1 -1, -1 1, 1 1'
creaseAngle='0'
beginCap='TRUE'
endCap='TRUE'
ccw='TRUE'
convex='TRUE'
solid='TRUE'
 />
Classic encoding
Extrusion {
	logFeature [""]
	optimizationMode ["auto"]
	cacheMode "auto"
	normalUpdateMode "nice"
	invalidateVolume FALSE
	multiResolutionLevel 1
	resolution 1
	lit TRUE
	spine [0 0 0, 0 1 0]
	scale [1 1]
	orientation [0 0 1 0]
	crossSection [1 1, 1 -1, -1 -1, -1 1, 1 1]
	creaseAngle 0
	beginCap TRUE
	endCap TRUE
	ccw TRUE
	convex TRUE
	solid TRUE
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFBool lit SFBool initializeOnly TRUE Specifies whether to enable/disable lighting the geometry. TRUE enables lighting, FALSE disables lighting.
SFFloat resolution SFFloat inputOutput 1 factor for subdivision of mesh
SFInt32 multiResolutionLevel SFInt32 initializeOnly 1 resolution level in progressive mesh
SFBool invalidateVolume SFBool inputOutput FALSE set volume invalid
SFString normalUpdateMode SFString initializeOnly nice none; fast; nice force update of normals; nice update is with creaseAngle, fast is without
SFString cacheMode SFString initializeOnly auto auto; dlist; vbo; off controls the creation of geo cache objects; auto is vbo or dlist for dynamic objects
MFString optimizationMode MFString inputOutput auto auto; all, none, sharedVertex; stripFan; vertexResort; reduceIndexSize; singleIndex optimization mode settings; used leading +/- to switch modes on and off
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything