Extrusion
Extrusion is a geometry node stretching a 2D cross section along a 3D-spine path in the local coordinate system Scaling/rotating cross-sections can produce a variety of shapes. Hint: insert a Shape node before adding geometry or Appearance.
Inheritance
Code
XML encoding
<Extrusion logFeature='' optimizationMode='auto' cacheMode='auto' normalUpdateMode='nice' invalidateVolume='FALSE' multiResolutionLevel='1' resolution='1' lit='TRUE' spine='0 0 0, 0 1 0' scale='1 1' orientation='0 0 1 0' crossSection='1 1, 1 -1, -1 -1, -1 1, 1 1' creaseAngle='0' beginCap='TRUE' endCap='TRUE' ccw='TRUE' convex='TRUE' solid='TRUE' />
Classic encoding
Extrusion { logFeature [""] optimizationMode ["auto"] cacheMode "auto" normalUpdateMode "nice" invalidateVolume FALSE multiResolutionLevel 1 resolution 1 lit TRUE spine [0 0 0, 0 1 0] scale [1 1] orientation [0 0 1 0] crossSection [1 1, 1 -1, -1 -1, -1 1, 1 1] creaseAngle 0 beginCap TRUE endCap TRUE ccw TRUE convex TRUE solid TRUE }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
lit | SFBool | initializeOnly | TRUE | Specifies whether to enable/disable lighting the geometry. TRUE enables lighting, FALSE disables lighting. | ||
resolution | SFFloat | inputOutput | 1 | factor for subdivision of mesh | ||
multiResolutionLevel | SFInt32 | initializeOnly | 1 | resolution level in progressive mesh | ||
invalidateVolume | SFBool | inputOutput | FALSE | set volume invalid | ||
normalUpdateMode | SFString | initializeOnly | nice | none; fast; nice | force update of normals; nice update is with creaseAngle, fast is without | |
cacheMode | SFString | initializeOnly | auto | auto; dlist; vbo; off | controls the creation of geo cache objects; auto is vbo or dlist for dynamic objects | |
optimizationMode | MFString | inputOutput | auto | auto; all, none, sharedVertex; stripFan; vertexResort; reduceIndexSize; singleIndex | optimization mode settings; used leading +/- to switch modes on and off | |
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything |