instantreality 1.0

Component:
H-Anim
Status:
partly implemented
Structure type:
concrete
Standard:
X3D3.0

HAnimDisplacer

HAnimDisplacer can be used in three different ways: (a) identify vertices corresponding to a particular feature on the HAnimSegment, (b) represent a particular muscular action displacing vertices in various directions (linearly or radially), and (c) represent a complete configuration of the vertices in an HAnimSegment. For example, in the case of a face, there might be an HAnimDisplacer for each facial expression. Hint: name suffixes include _feature, _action and _config. Multiple HAnimDisplacer nodes must appear consecutively inside HAnimSegment.

Inheritance

Code

XML encoding
<HAnimDisplacer coordIndex=''
displacements=''
name=''
weight='0.0'
logFeature=''
 />
Classic encoding
HAnimDisplacer {
	coordIndex []
	displacements []
	name ""
	weight 0.0
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything