PolygonOverlay
Defines a single overlay. Overlays can only be uses as parts/childs of a Foreground node. Use a Foreground node to group overlays
Inheritance
Code
XML encoding
<PolygonOverlay positions='0 0, 1 0, 1 1, 0 1' texCoords='0 0 0, 1 0 0, 1 1 0, 0 1 0' normalizedX='TRUE' normalizedY='TRUE' fixedImageSize='0,0' zoomFactor='1.0' tile='TRUE' enabled='TRUE' exclusive='FALSE' logFeature='' />
Classic encoding
PolygonOverlay { positions [0 0, 1 0, 1 1, 0 1] texCoords [0 0 0, 1 0 0, 1 1 0, 0 1 0] normalizedX TRUE normalizedY TRUE fixedImageSize 0,0 zoomFactor 1.0 tile TRUE enabled TRUE exclusive FALSE logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |