QuadStripSet
QuadStripSet is a node that contains a set of colored quad strips, represented by contained Color and Coordinate nodes. Color values or a Material emissiveColor is used to draw lines and points. Hint: use a different color (or "emissiveColor") than the background color. Hint: insert a Shape node before adding geometry or Appearance. You can also substitute a type-matched ProtoInstance for content.
Inheritance
Code
XML encoding
<QuadStripSet stripCount='' lit='TRUE' normalPerVertex='TRUE' colorPerVertex='TRUE' ccw='TRUE' creaseAngle='0' solid='TRUE' showNormalLength='0' resolution='1' multiResolutionLevel='1' invalidateVolume='FALSE' normalUpdateMode='nice' cacheMode='auto' optimizationMode='auto' logFeature='' />
Classic encoding
QuadStripSet { stripCount [] lit TRUE normalPerVertex TRUE colorPerVertex TRUE ccw TRUE creaseAngle 0 solid TRUE showNormalLength 0 resolution 1 multiResolutionLevel 1 invalidateVolume FALSE normalUpdateMode "nice" cacheMode "auto" optimizationMode ["auto"] logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
stripCount | MFInt32 | initializeOnly | Coordinates are assigned to each strip by taking stripCount[n] vertices from the "coordinate" field. Each value of the "stripCount" array shall be greater than or equal to four. It shall be an error to have a value less than four. | |||
lit | SFBool | inputOutput | TRUE | Specifies whether to enable/disable lighting the geometry. TRUE enables lighting, FALSE disables lighting. | ||
showNormalLength | SFFloat | inputOutput | 0 | [0, Inf) | Length of normals. If zero (default), normals are not shown. | |
resolution | SFFloat | inputOutput | 1 | factor for subdivision of mesh | ||
multiResolutionLevel | SFInt32 | initializeOnly | 1 | resolution level in progressive mesh | ||
invalidateVolume | SFBool | inputOutput | FALSE | set volume invalid | ||
normalUpdateMode | SFString | initializeOnly | nice | none; fast; nice | force update of normals; nice update is with creaseAngle, fast is without | |
cacheMode | SFString | initializeOnly | auto | auto; dlist; vbo; off | controls the creation of geo cache objects; auto is vbo or dlist for dynamic objects | |
optimizationMode | MFString | inputOutput | auto | auto; all, none, sharedVertex; stripFan; vertexResort; reduceIndexSize; singleIndex | optimization mode settings; used leading +/- to switch modes on and off | |
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything |