RemoteSelectionGroup
Experimental node for server-based node selection.
Inheritance
Code
XML encoding
<RemoteSelectionGroup url='' label='' maxRenderedIds='-1' reconnect='TRUE' bboxCenter='0 0 0' bboxSize='-1 -1 -1' render='TRUE' showBBox='FALSE' logFeature='' />
Classic encoding
RemoteSelectionGroup { url [""] label [""] maxRenderedIds -1 reconnect TRUE bboxCenter 0 0 0 bboxSize -1 -1 -1 render TRUE showBBox FALSE logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
label | MFString | inputOutput | The (ordered) names of the child nodes. | |||
maxRenderedIds | SFInt32 | inputOutput | -1 | Max number of items to be rendered (-1 if all). | ||
reconnect | SFBool | inputOutput | TRUE | If true, the node tries to reconnect. | ||
render | SFBool | inputOutput | TRUE | Flag to control the visibility of the node or subtree | ||
showBBox | SFBool | inputOutput | FALSE | Show Bounding Box of Subtree. | ||
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything |