MFColor
The MFColor object is used to store a one-dimensional array of SFColor objects.
Individual elements of the array can be referenced using the standard C-style dereferencing operator (e.g., mfColorObjectName[index], where index is an integer-valued expression with 0 <= index < length and length is the number of elements in the array). Assigning to an element with index >= length results in the array being dynamically expanded to contain length elements. All elements not explicitly initialized are set to SFColor(0, 0, 0).
Properties
| Type | Property | Description | Standard |
|---|---|---|---|
| number | length | Property for getting/setting the number of elements in the array. [read/write].
| X3D3.0 |
Functions
| Return type | Function | Description | Standard |
|---|---|---|---|
| String | toString() | Returns a String containing the value of the MFColor array encoding using the X3D Classic VRML encoding.
| X3D3.0 |