BallJoint
Inheritance
Code
XML encoding
<BallJoint anchorPoint='0 0' mustOutput='NONE' logFeature='' />
Classic encoding
BallJoint {
anchorPoint 0 0
mustOutput ["NONE"]
logFeature [""]
}
Interface
Filter: X3D only | Avalon only | All
| id | Name | DataType | PartType | Default | ValueType | Description |
|---|---|---|---|---|---|---|
| anchorPoint | SFVec3f | inputOutput | 0 0 | 0 | ||
| body1 | SFNode | inputOutput | NULL | RigidBody | ||
| body2 | SFNode | inputOutput | NULL | RigidBody | ||
| logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
| metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element | ||
| mustOutput | MFString | inputOutput | NONE | [ALL, NONE] | ||
| body1AnchorPoint | SFVec3f | outputOnly | ||||
| body2AnchorPoint | SFVec3f | outputOnly |
