CollidableOffset
Inheritance
Code
XML encoding
<CollidableOffset translation='0 0 0' rotation='0 0 1 0' enabled='TRUE' bboxCenter='0 0 0' bboxSize='-1 -1 -1' render='TRUE' showBBox='FALSE' logFeature='' />
Classic encoding
CollidableOffset {
translation 0 0 0
rotation 0 0 1 0
enabled TRUE
bboxCenter 0 0 0
bboxSize -1 -1 -1
render TRUE
showBBox FALSE
logFeature [""]
}
Interface
Filter: X3D only | Avalon only | All
| id | Name | DataType | PartType | Default | ValueType | Description |
|---|---|---|---|---|---|---|
| bboxCenter | SFVec3f | initializeOnly | 0 0 0 | Bounding box center: position offset from origin of local coordinate system. | ||
| bboxSize | SFVec3f | initializeOnly | -1 -1 -1 | Bounding box size: automatically calculated, can be specified as an optimization or constraint. | ||
| collidable | SFNode | initializeOnly | NULL | [NBodyCollidableNode] | ||
| enabled | SFBool | inputOutput | TRUE | |||
| logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
| metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element | ||
| render | SFBool | inputOutput | TRUE | Flag to control the visibility of the node or subtree | ||
| rotation | SFRotation | inputOutput | 0 0 1 0 | [0, 1] | ||
| showBBox | SFBool | inputOutput | FALSE | Show Bounding Box of Subtree. | ||
| translation | SFVec3f | inputOutput | 0 0 0 | (-Inf, Inf) |
