instantreality 1.0

Component:
Rendering
Status:
experimental
Structure type:
concrete
Standard:
Avalon

GmlNode

GML rendering node, interface _will_ be changed in the future.

Inheritance

Code

XML encoding
<GmlNode optimizationMode='auto'
logFeature=''
cacheMode='auto'
invalidateVolume='FALSE'
normalUpdateMode='nice'
multiResolutionLevel='1'
resolution='1'
triggerName='Render'
url=''
 />
Classic encoding
GmlNode {
	optimizationMode ["auto"]
	logFeature [""]
	cacheMode "auto"
	invalidateVolume FALSE
	normalUpdateMode "nice"
	multiResolutionLevel 1
	resolution 1
	triggerName "Render"
	url [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFString cacheMode SFString initializeOnly auto auto; dlist; vbo; off controls the creation of geo cache objects; auto is vbo or dlist for dynamic objects
SFBool invalidateVolume SFBool inputOutput FALSE set volume invalid
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element
SFInt32 multiResolutionLevel SFInt32 initializeOnly 1 resolution level in progressive mesh
SFString normalUpdateMode SFString initializeOnly nice none; fast; nice force update of normals; nice update is with creaseAngle, fast is without
MFString optimizationMode MFString inputOutput auto auto; all, none, sharedVertex; stripFan; vertexResort; reduceIndexSize; singleIndex optimization mode settings; used leading +/- to switch modes on and off
SFFloat resolution SFFloat inputOutput 1 factor for subdivision of mesh
SFString triggerName SFString initializeOnly Render Name of the dynamic context-slot which is used by the run-time environment (e.g. Jobs) to trigger the node. Life-Nodes will automatically connect the context-eventOutput to the triggerSlot-eventInput Slot.
MFString url MFString inputOutput url containing the gml script