LayoutLayer
The LayoutLayer node specifies a children field that contains a list of nodes that define the subscene.
Inheritance
Code
XML encoding
<LayoutLayer logFeature='' showBBox='FALSE' render='TRUE' bboxSize='-1 -1 -1' bboxCenter='0 0 0' description='' isPickable='TRUE' />
Classic encoding
LayoutLayer { logFeature [""] showBBox FALSE render TRUE bboxSize -1 -1 -1 bboxCenter 0 0 0 description "" isPickable TRUE }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
addChildren | MFNode | inputOnly | The addChildren event appends nodes to the children field of a grouping node. Any nodes passed to the addChildren inputOnly field that are already in the children list of the grouping node are ignored | |||
bboxCenter | SFVec3f | initializeOnly | 0 0 0 | Bounding box center: position offset from origin of local coordinate system. | ||
bboxSize | SFVec3f | initializeOnly | -1 -1 -1 | Bounding box size: automatically calculated, can be specified as an optimization or constraint. | ||
children | MFNode | inputOutput | Node | field that contains a list of children nodes | ||
description | SFString | initializeOnly | Text description used to select the layer | |||
isPickable | SFBool | inputOutput | TRUE | The isPickable field determines if pick traversal is to be performed for this layer. | ||
layout | SFNode | inputOutput | NULL | Layout | The layout field contains an instance of X3DLayoutNode that contains the information required to locate and size the LayoutLayer node’s rectangular region relative to the main viewport, and to scale the content of the LayoutLayer. | |
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element | ||
removeChildren | MFNode | inputOnly | The removeChildren event removes nodes from the children fieldof the grouping node . Any nodes in the removeChildren event that are not in the children list of the grouping node are ignored | |||
render | SFBool | inputOutput | TRUE | Flag to control the visibility of the node or subtree | ||
showBBox | SFBool | inputOutput | FALSE | Show Bounding Box of Subtree. | ||
viewport | SFNode | inputOutput | NULL | ViewportBase | The viewport field constrains the output of the layer to a sub-region of the render surface. |