instantreality 1.0

Component:
PickingSensor
Status:
interface only
Structure type:
concrete
Standard:
X3D3.2

LinePicker

The LinePicker node picks one or more line segments as the test object with which to pick.

Inheritance

Code

XML encoding
<LinePicker objectType='ALL'
intersectionType='BOUNDS'
sortOrder='CLOSEST'
detectionLevel='exact'
triggerName='Collision'
description=''
enabled='TRUE'
logFeature=''
 />
Classic encoding
LinePicker {
	objectType ["ALL"]
	intersectionType "BOUNDS"
	sortOrder "CLOSEST"
	detectionLevel "exact"
	triggerName "Collision"
	description ""
	enabled TRUE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFString intersectionType SFString initializeOnly BOUNDS [GEOMETRY, BOUNDS] The intersectionType field specifies the precision of the collision computation. The intersectionType constants may be extended by the individual concrete node to provide addtional options.
SFString sortOrder SFString initializeOnly CLOSEST [CLOSEST, ALL, ALL_SORTED] The values provided by pickedGeometry shall be dependent on the setting of the sortOrder field.
SFString triggerName SFString initializeOnly Collision name of the dynamic context-slot which is used by the run-time environment (e.g. Jobs) to trigger the node. Life-Nodes will automatically connect the context-eventOutut to the triggerSlot-eventInput Slot.
SFTime triggerSlot SFTime inputOnly slot which is used internally to connect a dynamic context-slot which name is set by the triggerName value. Its used automatically to install run-time environment trigger.
SFString description SFString inputOutput Text description to comment the sensor task. Can be used in run-time systems to give usefull feedback to the user and developer
SFString detectionLevel SFString inputOutput exact box, hull, exact defines the detections level. Valid values are box, hull and axact
SFBool enabled SFBool inputOutput TRUE Enables/disables the sensor node.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element
MFString objectType MFString inputOutput ALL The objectType field lists the types of object that are to be tested for intersections. An arbitrary label may be specified here in addition to the predefined types.
SFNode pickingGeometry SFNode inputOutput NULL Geometry The pickingGeometry field specifies the exact coordinates of the geometry that will be performing the intersection testing. The acceptable range of node types and how they are to be interpreted shall be defined by the individual concrete nodes.
MFNode pickTarget MFNode inputOutput BoundedNode The pickTarget field specifies the list of nodes against which the picking operation should be performed.
SFBool collide SFBool outputOnly If the collide state chanages this slot sends a new event. TRUE if the trees collide and FALSE if the do not collide anymore.
SFTime collideTime SFTime outputOnly Everytime the sensor detects a collision the eventout sends the current timeStamp
SFBool isActive SFBool outputOnly FALSE isActive true/false events are sent when the sensor gets active
SFVec3f normal1 SFVec3f outputOnly sends the global collide normal for the first object
SFVec3f normal2 SFVec3f outputOnly sends the global collide normal for the second object
SFNode object1 SFNode outputOnly Node sends the first object on collision
SFNode object2 SFNode outputOnly Node sends the second object on collision
MFNode pickedGeometry MFNode outputOnly The pickedGeometry field communicates the node or nodes that have been found to intersect with the picking geometry from the last time this node performed a picking operation.
MFVec3f pickedNormal MFVec3f outputOnly For each point that lies inside the geometry, the normal is returned in the output array with the corresponding geometry.
MFVec3f pickedPoint MFVec3f outputOnly For each point that lies inside the geometry, the point coordinate is returned in the output array with the corresponding geometry inside which the point lies.
MFVec2f pickedTextureCoordinate MFVec2f outputOnly For each point that lies inside the geometry, the texCoord is returned in the output array with the corresponding geometry.
SFVec3f point SFVec3f outputOnly This slot sends the global collide point
SFVec3f point1 SFVec3f outputOnly This slot sends the local collide point for the first object
SFVec3f point2 SFVec3f outputOnly This slot sends the local collide point for the second object