LineSet
LineSet is a geometry node that can contain a Color node and a Coordinate node. Color values or a Material emissiveColor is used to draw lines and points. Lines are not lit, are not texture-mapped, and do not participate in collision detection. Hint: use a different color (or emissiveColor) than the background color. Hint: if rendering Coordinate points originally defined for an IndexedFaceSet, index values may need to repeat each initial vertex to close each polygon outline. Hint: insert a Shape node before adding geometry or Appearance.
Inheritance
Code
XML encoding
<LineSet logFeature='' cacheMode='auto' optimizationMode='auto' normalUpdateMode='nice' invalidateVolume='FALSE' multiResolutionLevel='1' resolution='1' showNormalLength='0' solid='TRUE' creaseAngle='0' ccw='TRUE' colorPerVertex='TRUE' normalPerVertex='TRUE' loop='FALSE' vertexCount='' lit='FALSE' />
Classic encoding
LineSet { logFeature [""] cacheMode "auto" optimizationMode ["auto"] normalUpdateMode "nice" invalidateVolume FALSE multiResolutionLevel 1 resolution 1 showNormalLength 0 solid TRUE creaseAngle 0 ccw TRUE colorPerVertex TRUE normalPerVertex TRUE loop FALSE vertexCount [] lit FALSE }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
lit | SFBool | inputOutput | FALSE | specifies whether to enable/disable lighting the geometry. TRUE enables lighting, FALSE disables lighting. | ||
loop | SFBool | initializeOnly | FALSE | controls if the line-strip should be open or closed | ||
showNormalLength | SFFloat | inputOutput | 0 | [0, Inf) | Length of normals. If zero (default), normals are not shown. | |
resolution | SFFloat | inputOutput | 1 | factor for subdivision of mesh | ||
multiResolutionLevel | SFInt32 | initializeOnly | 1 | resolution level in progressive mesh | ||
invalidateVolume | SFBool | inputOutput | FALSE | set volume invalid | ||
normalUpdateMode | SFString | initializeOnly | nice | none; fast; nice | force update of normals; nice update is with creaseAngle, fast is without | |
cacheMode | SFString | initializeOnly | auto | auto; dlist; vbo; off | controls the creation of geo cache objects; auto is vbo or dlist for dynamic objects | |
optimizationMode | MFString | inputOutput | auto | auto; all, none, sharedVertex; stripFan; vertexResort; reduceIndexSize; singleIndex | optimization mode settings; used leading +/- to switch modes on and off | |
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything |