instantreality 1.0

Component:
RigidBodyPhysics
Status:
experimental
Structure type:
abstract
Standard:
X3D3.0

NBodyCollidableNode

Inheritance

Code

XML encoding
<NBodyCollidableNode translation='0 0 0'
rotation='0 0 1 0'
enabled='TRUE'
bboxCenter='0 0 0'
bboxSize='-1 -1 -1'
render='TRUE'
showBBox='FALSE'
logFeature=''
 />
Classic encoding
NBodyCollidableNode {
	translation 0 0 0
	rotation 0 0 1 0
	enabled TRUE
	bboxCenter 0 0 0
	bboxSize -1 -1 -1
	render TRUE
	showBBox FALSE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFVec3f bboxCenter SFVec3f initializeOnly 0 0 0 Bounding box center: position offset from origin of local coordinate system.
SFVec3f bboxSize SFVec3f initializeOnly -1 -1 -1 Bounding box size: automatically calculated, can be specified as an optimization or constraint.
SFBool enabled SFBool inputOutput TRUE
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element
SFBool render SFBool inputOutput TRUE Flag to control the visibility of the node or subtree
SFRotation rotation SFRotation inputOutput 0 0 1 0 [0, 1]
SFBool showBBox SFBool inputOutput FALSE Show Bounding Box of Subtree.
SFVec3f translation SFVec3f inputOutput 0 0 0 (-Inf, Inf)