instantreality 1.0

Component:
Shape
Status:
fully implemented
Structure type:
concrete
Standard:
X3D2.0

Shape

Shape can appear under any grouping node. Shape can contain an Appearance node and a geometry node (Box Cone Cylinder ElevationGrid Extrusion IndexedFaceSet IndexedLineSet LineSet PointSet Sphere Text). You can also substitute a type-matched ProtoInstance.

Inheritance

Code

XML encoding
<Shape bboxCenter='0 0 0'
bboxSize='-1 -1 -1'
render='TRUE'
showBBox='FALSE'
logFeature=''
 />
Classic encoding
Shape {
	bboxCenter 0 0 0
	bboxSize -1 -1 -1
	render TRUE
	showBBox FALSE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFNode appearance SFNode inputOutput Appearance contains an Appearance node.
SFNode geometry SFNode inputOutput Geometry contains a geometry node (for example, Box, Cone, IndexedFaceset or Pointset).
SFVec3f bboxCenter SFVec3f initializeOnly 0 0 0 Bounding box center: position offset from origin of local coordinate system.
SFVec3f bboxSize SFVec3f initializeOnly -1 -1 -1 Bounding box size: automatically calculated, can be specified as an optimization or constraint.
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element