SplatSet
Node to draw points as splats. Normals and color are optional.
Inheritance
Code
XML encoding
<SplatSet mode='gauss' size='' lit='TRUE' supersamplingFactor='1.0' maxPointSize='10.0' pointSizeScaling='1.0' defaultColor='1,1,1,1' resolution='1' multiResolutionLevel='1' invalidateVolume='FALSE' normalUpdateMode='nice' cacheMode='auto' optimizationMode='auto' logFeature='' />
Classic encoding
SplatSet { mode "gauss" size [] lit TRUE supersamplingFactor 1.0 maxPointSize 10.0 pointSizeScaling 1.0 defaultColor 1,1,1,1 resolution 1 multiResolutionLevel 1 invalidateVolume FALSE normalUpdateMode "nice" cacheMode "auto" optimizationMode ["auto"] logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
cacheMode | SFString | initializeOnly | auto | auto; dlist; vbo; off | controls the creation of geo cache objects; auto is vbo or dlist for dynamic objects | |
color | SFNode | inputOutput | Color | If not NULL, it shall contain a Color node whose values are applied to the vertices of the geometry | ||
coord | SFNode | inputOutput | Coordinate | Coordinate node specifiying the vertices used by the geometry | ||
defaultColor | SFColorRGBA | inputOutput | 1,1,1,1 | the default color (rgba) | ||
invalidateVolume | SFBool | inputOutput | FALSE | set volume invalid | ||
lit | SFBool | initializeOnly | TRUE | specifies whether to enable/disable lighting the geometry. TRUE enables lighting, FALSE disables lighting. | ||
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
maxPointSize | SFFloat | inputOutput | 10.0 | maximum point size | ||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element | ||
mode | SFString | inputOutput | gauss | standard, opaque, gauss | defines the splat draw mode | |
multiResolutionLevel | SFInt32 | initializeOnly | 1 | resolution level in progressive mesh | ||
normal | SFNode | inputOutput | Normal | If not NULL, it shall contain a Normal node whose normals are applied to the vertices of the geometry | ||
normalUpdateMode | SFString | initializeOnly | nice | none; fast; nice | force update of normals; nice update is with creaseAngle, fast is without | |
optimizationMode | MFString | inputOutput | auto | auto; all, none, sharedVertex; stripFan; vertexResort; reduceIndexSize; singleIndex | optimization mode settings; used leading +/- to switch modes on and off | |
pointSizeScaling | SFFloat | inputOutput | 1.0 | point size scaling factor | ||
resolution | SFFloat | inputOutput | 1 | factor for subdivision of mesh | ||
size | MFVec3f | inputOutput | Define the size of each point. | |||
supersamplingFactor | SFFloat | inputOutput | 1.0 | factor for supersampling data set |