WindowGroup
A WindowGroup contains references to windows that are rendered.
Inheritance
Code
XML encoding
<WindowGroup enabled='TRUE' multithread='auto' parallelLocalWindow='TRUE' logFeature='' />
Classic encoding
WindowGroup { enabled TRUE multithread "auto" parallelLocalWindow TRUE logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
enabled | SFBool | inputOutput | TRUE | If FALSE, rendering of all windows in this group is disabled | ||
multithread | SFString | initializeOnly | auto | If TRUE and the runtime envirionment allows multithreaded rendering,then rendering is done in a seperate thread. This can increase rendering performance on computers with more then one processor. | ||
parallelLocalWindow | SFBool | inputOutput | TRUE | if true, tries to render local windows parallel in cluster environments | ||
windows | MFNode | inputOutput | Window | A list of windows that should be rendered. | ||
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |