public abstract void SetValue ( int[] value )
Vrml.EAI.Node indexedFaceSet = ...; Vrml.EAI.Field.EventInMFInt32 set_colorIndex = (Vrml.EAI.Field.EventInMFInt32)indexedFaceSet.GetEventIn("set_colorIndex"); set_colorIndex.SetValue(new int[] { 0, 1, 2 });