Sets the value of the SFColor event-in slot.
C# |
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public abstract void SetValue (
float[] value
) |
The following example demonstrates how to set the diffuseColor
field of a Material node to red:
C# |
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Vrml.EAI.Node material = ...;
Vrml.EAI.Field.EventInSFColor set_diffuseColor = (Vrml.EAI.Field.EventInSFColor)material.GetEventIn("set_diffuseColor");
float red_component = 1.0f;
float green_component = 0.0f;
float blue_component = 0.0f;
float[] color = new float[] { red_component, green_component, blue_component };
set_diffuseColor.SetValue(color);
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