C# |
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public abstract void SetValue ( float[] value ) |
C# |
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Vrml.EAI.Node transform = ...; Vrml.EAI.Field.EventInSFVec3f set_translation = (Vrml.EAI.Field.EventInSFVec3f)transform.GetEventIn("set_translation"); float x = 0.0f; float y = 1.0f; float z = 0.0f; float[] translation = new float[] { x, y, z }; set_translation.SetValue(translation); |