Returns the current value of a MFRotation event-out slot.
C# |
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public abstract void GetValue (
float[][] value
) |
The following example gets the rotation values from the "keyValue"
field of an OrientationInterpolator node and prints them to the console:
C# |
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Vrml.EAI.Node orientationInterpolator = ...;
Vrml.EAI.Field.EventOutMFRotation keyValue_changed = (Vrml.EAI.Field.EventOutMFRotation)orientationInterpolator.GetEventOut("keyValue_changed");
int size = keyValue_changed.Size;
float[][] r = new float[size][];
for (int i = 0; i < size; ++i)
r[i] = new float[4];
keyValue_changed.GetValue(r);
for (int i = 0; i < size; ++i)
System.Console.WriteLine("x = " + r[i][0] + ", y = " + r[i][1] + ", z = " + r[i][2] + ", angle = " + r[i][3]);
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