C# |
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public abstract float[] GetValue () |
C# |
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Vrml.EAI.Node material = ...; Vrml.EAI.Field.EventOutSFColor diffuseColor_changed = (Vrml.EAI.Field.EventOutSFColor)material.GetEventOut("diffuseColor_changed"); float[] color = diffuseColor_changed.GetValue(); System.Console.WriteLine("red = " + color[0] + ", green = " + color[1] + ", blue = " + color[2]); |