Returns the current value of the SFVec2f event-out slot.
Declaring type: EventOutSFVec2f
Namespace: Vrml.EAI.Field
Assembly: VrmlEAI.NET
Collapse/Expand Syntax
C#
public abstract float[] GetValue ()
Return Value
The vector as an array of two float elements. The first element contains the x component, and the second element the y component.
Collapse/Expand Example
The following example demonstrates how to get the texture coordinate of the hit point from a TouchSensor node:
C#
Vrml.EAI.Node touchSensor = null;
Vrml.EAI.Field.EventOutSFVec2f hitTexCoord_changed = (Vrml.EAI.Field.EventOutSFVec2f)touchSensor.GetEventOut("hitTexCoord_changed");
float[] coord = hitTexCoord_changed.GetValue();
System.Console.WriteLine("x = " + coord[0] + ", y = " + coord[1]);