instantreality 1.0

Component:
H-Anim
Status:
fully implemented
Structure type:
concrete
Standard:
X3D3.0

HAnimSite

An HAnimSite node serves three purposes: (a) define an 'end effector' location which can be used by an inverse kinematics system, (b) define an attachment point for accessories such as jewelry and clothing, and (c) define a location for a virtual camera in the reference frame of a HAnimSegment (such as a view 'through the eyes' of the humanoid for use in multi-user worlds). Hint: HAnimSites are stored as children of a HAnimSegment node.

Inheritance

Code

XML encoding
<HAnimSite name=''
center='0 0 0'
rotation='0 0 1 0'
scale='1 1 1'
scaleOrientation='0 0 1 0'
translation='0 0 0'
invert='FALSE'
showProxyGeometry='FALSE'
bboxCenter='0 0 0'
bboxSize='-1 -1 -1'
render='TRUE'
showBBox='FALSE'
logFeature=''
 />
Classic encoding
HAnimSite {
	name ""
	center 0 0 0
	rotation 0 0 1 0
	scale 1 1 1
	scaleOrientation 0 0 1 0
	translation 0 0 0
	invert FALSE
	showProxyGeometry FALSE
	bboxCenter 0 0 0
	bboxSize -1 -1 -1
	render TRUE
	showBBox FALSE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFString name SFString inputOutput name must be present so that Humanoid can be identified at runtime.
SFVec3f center SFVec3f inputOutput 0 0 0 Translation offset from origin of local coordinate system.
SFRotation rotation SFRotation inputOutput 0 0 1 0 Orientation of children relative to local coordinate system.
SFVec3f scale SFVec3f inputOutput 1 1 1 Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation.
SFRotation scaleOrientation SFRotation inputOutput 0 0 1 0 Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations).
SFVec3f translation SFVec3f inputOutput 0 0 0 Position of children relative to local coordinate system.
SFMatrix4f matrix_changed SFMatrix4f outputOnly The matrix that defines the nodes transformation after an update.
SFBool invert SFBool inputOutput FALSE inverts matrix if true
SFBool showProxyGeometry SFBool inputOutput FALSE show cartesian coordinate system
MFNode children MFNode inputOutput Node field that contains a list of children nodes
MFNode addChildren MFNode inputOnly The addChildren event appends nodes to the children field of a grouping node. Any nodes passed to the addChildren inputOnly field that are already in the children list of the grouping node are ignored
MFNode removeChildren MFNode inputOnly The removeChildren event removes nodes from the children fieldof the grouping node . Any nodes in the removeChildren event that are not in the children list of the grouping node are ignored
SFVec3f bboxCenter SFVec3f initializeOnly 0 0 0 Bounding box center: position offset from origin of local coordinate system.
SFVec3f bboxSize SFVec3f initializeOnly -1 -1 -1 Bounding box size: automatically calculated, can be specified as an optimization or constraint.
SFBool render SFBool inputOutput TRUE Flag to control the visibility of the node or subtree
SFBool showBBox SFBool inputOutput FALSE Show Bounding Box of Subtree.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element