instantreality 1.0

Component:
RigidBodyPhysics
Status:
experimental
Structure type:
abstract
Standard:
X3D3.2

MotorJoint

Inheritance

Code

XML encoding
<MotorJoint axis1Angle='0'
axis1Torque='0'
axis2Angle='0'
axis2Torque='0'
axis3Angle='0'
axis3Torque='0'
enabledAxes='1'
motor1Axis='0 0'
motor2Axis='0 0'
motor3Axis='0 0'
stop1Bounce='0'
stop1ErrorCorrection='0.8'
stop2Bounce='0'
stop2ErrorCorrection='0.8'
stop3Bounce='0'
stop3ErrorCorrection='0.8'
autoCalc='FALSE'
mustOutput='NONE'
logFeature=''
 />
Classic encoding
MotorJoint {
	axis1Angle 0
	axis1Torque 0
	axis2Angle 0
	axis2Torque 0
	axis3Angle 0
	axis3Torque 0
	enabledAxes 1
	motor1Axis 0 0
	motor2Axis 0 0
	motor3Axis 0 0
	stop1Bounce 0
	stop1ErrorCorrection 0.8
	stop2Bounce 0
	stop2ErrorCorrection 0.8
	stop3Bounce 0
	stop3ErrorCorrection 0.8
	autoCalc FALSE
	mustOutput ["NONE"]
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFBool autoCalc SFBool initializeOnly FALSE
SFFloat axis1Angle SFFloat inputOutput 0 [-3.1415926, 3.1415926]
SFFloat axis1Torque SFFloat inputOutput 0 (-Inf, Inf)
SFFloat axis2Angle SFFloat inputOutput 0 [-3.1415926, 3.1415926]
SFFloat axis2Torque SFFloat inputOutput 0 (-Inf, Inf)
SFFloat axis3Angle SFFloat inputOutput 0 [-3.1415926, 3.1415926]
SFFloat axis3Torque SFFloat inputOutput 0 (-Inf, Inf)
SFNode body1 SFNode inputOutput NULL RigidBody
SFNode body2 SFNode inputOutput NULL RigidBody
SFInt32 enabledAxes SFInt32 inputOutput 1 [0, 3]
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element
SFFloat motor1Angle SFFloat outputOnly
SFFloat motor1AngleRate SFFloat outputOnly
SFVec3f motor1Axis SFVec3f inputOutput 0 0 0
SFFloat motor2Angle SFFloat outputOnly
SFFloat motor2AngleRate SFFloat outputOnly
SFVec3f motor2Axis SFVec3f inputOutput 0 0 0
SFFloat motor3Angle SFFloat outputOnly
SFFloat motor3AngleRate SFFloat outputOnly
SFVec3f motor3Axis SFVec3f inputOutput 0 0 0
MFString mustOutput MFString inputOutput NONE [ALL, NONE]
SFFloat stop1Bounce SFFloat inputOutput 0 [0, 1]
SFFloat stop1ErrorCorrection SFFloat inputOutput 0.8 [0, 1]
SFFloat stop2Bounce SFFloat inputOutput 0 [0, 1]
SFFloat stop2ErrorCorrection SFFloat inputOutput 0.8 [0, 1]
SFFloat stop3Bounce SFFloat inputOutput 0 [0, 1]
SFFloat stop3ErrorCorrection SFFloat inputOutput 0.8 [0, 1]