Returns the current value of the MFVec2f event-out slot.
Declaring type: EventOutMFVec2f
Namespace: Vrml.EAI.Field
Assembly: VrmlEAI.NET
Collapse/Expand Syntax
C#
public abstract float[][] GetValue ()
Return Value
The current vector values. This is an array of float arrays that contain two values. The first value is the x component of the vector, and the second value the y component.
Collapse/Expand Example
The following example gets the texture coordinates from the "point" field of a TextureCoordinate node and prints them to the console:
C#
Vrml.EAI.Node textureCoordinate = ...;
Vrml.EAI.Field.EventOutMFVec2f point_changed = (Vrml.EAI.Field.EventOutMFVec2f)textureCoordinate.GetEventOut("point_changed");
float[][] v = point_changed.GetValue();
for (int i = 0; i < v.Length; ++i)
    System.Console.WriteLine("x = " + v[i][0] + ", y = " + v[i][1]);