Reference to a VRML node.
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public abstract class Node : |
IDisposable
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Click here to see the list of members.
The following example demonstrates how to get a reference to
a "Group" node called "root" (defined as "DEF root Group {}" in
the scene), and how to get a reference to its "addChildren" MFNode
event-in slot:
C# |
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Vrml.EAI.Browser browser = ...;
Vrml.EAI.Node group = browser.GetNode("root");
Vrml.EAI.Field.EventInMFNode addChildren = (Vrml.EAI.Field.EventInMFNode)group.GetEventIn("addChildren");
...
group.Dispose();
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