You should call this method when you do not need access to
a node anymore. Calling it is optional - it gets automatically
called by the destructor of this class - but it is recommended
to call this method manually because it allows the system the
release resources held by this object as soon as possible. The
node object is not valid anymore after calling this method -
do not call any method of the node object, or you will get an
InvalidNodeException. This method does not
remove the node from the scene - it just removes the connection
between the EAI node object and the node in the 3D scene.